AI Insights · Timothy · December 2021
Top 5 Idler Games in Israel Q4 2021
Discover the performance of the top 5 idler games in Israel during Q4 2021, including weekly downloads, revenue, and active user trends.
During the fourth quarter of 2021, the top 5 idler games on a unified platform in Israel showcased varied performance trends in terms of downloads, revenue, and active users. Data from Sensor Tower provides a detailed look into how these games fared.
My Little Universe from SayGames Ltd saw a notable increase in weekly revenue, peaking at around $603 in early December. Weekly downloads fluctuated, starting at 1.7K in mid-October and reaching 9.9K by the end of October, before settling around 5.9K by the end of December. Active users showed a general upward trend, peaking at approximately 16.5K in late November.
Moon Pioneer by VOODOO experienced a peak in weekly downloads in late October at about 20.2K, followed by a decline to around 910 by the end of December. Revenue saw modest increases, with the highest weekly revenue of $107 in late December. Active users peaked at approximately 23.5K in early November, with a gradual decline to around 2.8K by the end of the year.
Craftheim - Lumberjack Island from CASUAL AZUR GAMES had consistent weekly downloads, peaking at 5.5K in late September and dropping to around 1.5K by the end of December. Active users followed a similar trend, peaking at about 10.1K in late September and decreasing to 4.7K by the end of the quarter. Revenue remained minimal throughout the period.
Cat Paradise from seazusouth showed a significant increase in weekly downloads, reaching 8.4K in late November before stabilizing around 4.8K by the end of December. Active users peaked at approximately 11K in early December, maintaining a stable trend around 8.8K by the end of the month. Revenue data was not available for this game.
Sling Kong by Protostar demonstrated steady weekly revenue, peaking at $469 in late October. Weekly downloads were consistent, ranging from 2K to 3.5K, with a slight increase towards the end of November. Active users remained stable, averaging around 44K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.